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Strategic Conquest : ウィキペディア英語版
Strategic Conquest
''Strategic Conquest'' is a two-player turn-based strategy game for the Apple II and Apple Macintosh, based on the wargame ''Empire''. It was published by PBI Software and the Macintosh version was continued by Delta Tao Software.〔(【引用サイトリンク】 Delta Tao Software - Strategic Conquest )
''Strategic Conquest'' allows the player to control modern warfare units and conquer cities. It can be played either by two humans, or with a computer opponent. It also has the capability to be played over an AppleTalk network.
The player's objective in ''Strategic Conquest'' is to defeat the enemy and conquer the world. The world is divided into a rectangular grid made up of randomly placed islands, which contain cities. Cities can belong to either player, or they can be neutral. When controlled by either player, Cities can produce military units. Victory is achieved when all enemy cities have been conquered or when either player surrenders.
Though the game has not been updated since 1998, it is fully compatible with Macintosh System Software from 6 to 9, and is also playable under the Classic environment included with PowerPC versions of Mac OS X up to Mac OS X v10.4.
==Game setup==
There are four types of games available: one-player games, two-player single-Mac games, AppleTalk master two-player games, and AppleTalk slave two-player games.
When playing a one-player game (created by selecting "Single Player Game" in the setup window), the opponent player is the computer. Since version 3, in one-player games, the player can also select a skill level from one to fifteen to make the game more or less challenging. In harder games, the human player starts with fewer neutral cities nearby to conquer, and taken longer than the computer to produce military units.
The map is a horizontally oriented rectangle divided into a grid of unit-sized rectangles. Measured by playable grid units, the player(s) can choose a map that is small (48 x 32), medium (96 x 64), or large (124 x 96). The top and sides of the map do not 'wrap around', i.e., units cannot transit the edges to go from the right to the left side of the map, the top to the bottom of the map, or vice versa.
There are three terrain settings: "wet" (mostly islands), "dry" (land including some bodies of water), and "normal" (mostly larger islands).

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
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